recently i practice the maya fluid simulation and experimenting the smoke simulation.
this is the smoke trail and melting smoke which done by me
it looks better improve then last time which i done the fire simulation
Wednesday, November 3, 2010
Wednesday, October 20, 2010
Friday, September 24, 2010
Saturday, September 18, 2010
character design pratice 1
on the below is my reference
this is the frist time to design the steampunk character ..
i found some reference but when i design still thinking the weapon and equitment.
i choose general to become my character.the frist sketch. i want a general it looks abit robotic .but this pose and sketch not suit for me
the second maybe is better. the center of that circle maybe want to put a clock.
still thinking yet arg....
Wednesday, September 15, 2010
FIRE TEST
i done the fire simulation by maya 3d fluid.
it looks fake but im trying to find the way to solve this problem. waiting my next test
it looks fake but im trying to find the way to solve this problem. waiting my next test
Wednesday, August 25, 2010
Wednesday, June 16, 2010
head design
the head i design without sketch on paper ,i design and sculpt direct on it.
i love drawing and paiting ,i love to draw anatomy,i like design the enviroment.
i took some reference from internet. my design direction is not all focus on zombie,i want to focus more on facial expression when it transform to the zombie.
softwave:zbrush
Sunday, June 13, 2010
bird painting
Friday, May 28, 2010
the second head sclupting practice
Tuesday, May 18, 2010
Wednesday, May 5, 2010
broga hill potrait shooting
Wednesday, April 21, 2010
head modelling practice
Friday, April 9, 2010
zbrush hand practice
Wednesday, April 7, 2010
potrait shooting in melacca
Friday, March 26, 2010
visual effect for tvc adidas
this is one of my tvc assignment and this is one of my personal experimenting video in blast code simulation.
Tuesday, March 16, 2010
Friday, February 26, 2010
modelling and material
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